SmartMonsters

The SmartMonsters Bookstore

 
SmartMonsters' games are not for everyone. We write for adults with fairly rich educational and cultural backgrounds. We assume our players like to read, and know how to type. We don't write for kids. If this sounds like you, welcome!

Click here to read our essay, "Can a Game be Literature?"

The works listed here have all been used in some way as background for TriadCity, our flagship game.
 
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Books About Business and Management

2020 Vision, Davis / Davidson, Fireside 1992
And the Wolf Finally Came: the Decline of the American Steel Industry, Hoerr, U. of Pittsburgh Press 1988
Architects of the Web: 1,000 Days that Built the Future of Business, Reid, Wiley 1999
Built to Last: Successful Habits of Visionary Companies, Collins / Porras, HarperBusiness 1997
Burn Rate: How I Survived the Gold Rush Years on the Internet, Wolff, Touchstone 1999
Coercion: Why We Listen to What 'They' Say, Rushkoff, Riverhead Books 2000
Community Building on the Web: Secret Strategies for Successful Online Communities, Kim, Peachpit 2000
Crossing the Chasm: Marketing and Selling High-Tech Products to Mainstream Customers, Moore, HarperBusiness 1999
Free for All: How LINUX and the Free Software Movement Undercut the High-Tech Titans, Wayner, HarperBusiness 2000
Fumbling the Future: How Xerox Invented, Then Ignored, the First Personal Computer, Smith / Alexander, iUniverse.com 1999
Information Rules: A Strategic Guide to the Network Economy, Shapiro / Varian, Harvard Business School Press 1998
Media Virus!: Hidden Agendas in Popular Culture, Rushkoff, Ballantine Books 1996
Net Results.2: Best Practices for Web Marketing, Bruner et. al., New Riders 2000
Net Worth, Hagel / Singer, Harvard Business School Press 1999
No Logo: Taking Aim at the Brand Bullies, Klein, Picador USA 2000
Playing for Profit, LaPlante / Seidner, Wiley 1999
Startup: A Silicon Valley Adventure, Kaplan, Penguin 1996
Success Secrets from Silicon Valley: How to Make Your Teams More Effective, No Matter What Business You're In, James, Times Books 1998
The Big Store: Inside the Crisis and Revolution at Sears, Katz, Viking OOP
The HP Way: How Bill Hewlett and I Built Our Company, Packard, HarperBusiness 1996
The Mythical Man-Month: Essays on Software Engineering, Brooks, Addison-Wesley 1995

 
 
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"The criticism/creation dichotomy automatically becomes, in a digital world, a dynamic oscillation: you simply cannot be a critic without being in turn a creator."
--- Richard Lanham,
The Elecronic Word (info)

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