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The SmartMonsters Bookstore
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SmartMonsters' games are not for everyone. We write for
adults with fairly rich educational and cultural backgrounds.
We assume our players like to read, and know how to type. We don't
write for kids. If this sounds like you, welcome!
Click
here
to read our essay, "Can a Game be Literature?"
The works listed here have all been used in some way as
background for
TriadCity,
our flagship game.
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why buy through us?
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Books About Education
Choosing How to Teach & Teaching How to Choose: Using the 3Cs to Improve Learning, Nina C. Smith, Bennett & Hastings Publishing 2012
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| © 2013 SmartMonsters, Inc. All Rights are Reserved. |
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"What above all makes [adventure games] worthy of study is the fact that they present an alternative mode of discourse; a different type of textual pleasure." -- Espen J. Aarseth, Cybertext (info)
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