|
|
The SmartMonsters Bookstore
|
|
|
SmartMonsters' games are not for everyone. We write for
adults with fairly rich educational and cultural backgrounds.
We assume our players like to read, and know how to type. We don't
write for kids. If this sounds like you, welcome!
Click
here
to read our essay, "Can a Game be Literature?"
The works listed here have all been used in some way as
background for
TriadCity,
our flagship game.
|
|
|
|
why buy through us?
| book search
| bookstore home
|
Why buy through us? Three reasons:
1. It helps support the games.
The commission we make on sales through our online store helps
offset some of our operating costs. Many thanks for your support!
2. You'll probably save money.
Because you're buying from amazon.com, you'll receive their standard
discounts on most titles. These are often up to 30% off retail.
Additionally, there's no sales tax on online orders; and now all
orders of $49 or more receive
free shipping
as well. Not a bad deal, really.
3. These are great books.
We read lots of books. (How many? Well, look at it
this way: there are currently 1086
titles available here in our little bookstore, and those are just
the ones I personally read this week. So back off,
understand?) That is to say, these recommendations are the best in their
categories. We know because we've used them to develop
TriadCity.
|
| |
| |
| 2010 SmartMonsters, Inc. All Rights are Reserved. |
|
"The space of a fictional world is a construct, just as the characters and objects that occupy it are, or the actions that unfold within it. Typically, in realist and modernist writing, this spatial construct is organized around a perceiving subject, either a character or the viewing position adopted by a disembodied narrator. The hetertopian zone of postmodernist writing cannot be organized in this way, however. Space here is less constructed than deconstructed by the text, or rather constructed and deconstructed at the same time. Postmodernist fiction draws upon a number of strategies for constructing/deconstructing space, among them juxtaposition, interpolation, superimposition, and misattribution." --Brian McHale, Postmodernist Fiction (info)
|
|
|
|