The SmartMonsters Bookstore
SmartMonsters' games are not for everyone. We write for
adults with fairly rich educational and cultural backgrounds.
We assume our players like to read, and know how to type. We don't
write for kids. If this sounds like you, welcome!
to read our essay, "Can a Game be Literature?"
The works listed here have all been used in some way as
our flagship game.
why buy through us?
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Books About Linux & UNIX
Free for All: How LINUX and the Free Software Movement Undercut the High-Tech Titans, Wayner, HarperBusiness 2000
Hardening Linux, James Turnbull, Apress 2005
Solaris Internals(TM): Solaris 10 and OpenSolaris Kernel Architecture (2nd Edition), Richard McDougall, Prentice Hall PTR 2006
The Cathedral and the Bazaar: Musings on Linux and Open Source by an Accidental Revolutionary, Raymond, O'Reilly 1999
The Design of the Unix Operating System, Bach, Prentice Hall 1987
The Unix Operating System, 3d ed., Christian / Richter, Wiley 1993
UNIX System Administration Handbook 3d ed., Nemeth, et al, Prentice Hall 2000
Understanding the Linux Kernel, Third Edition, Bovet / Cesati, O'Reilly 2005
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"Decades before the invention of the motion picture camera, the prose fiction of the nineteenth century began to experiment with filmic techniques. We can catch glimpses of the coming cinema in Emily Bronte's complex use of flashback, in Dickens' crosscuts between intersecting stories, and in Tolstoy's battlefield panoramas that dissolve into close-up vignettes of a single soldier. Though still bound to the printed page, storytellers were already striving toward juxtapositions that were easier to manage with images than with words." -- Janet H. Murray, Hamlet on the Holodeck: The Future of Narrative in Cyberspace ( info)