The SmartMonsters Bookstore
SmartMonsters' games are not for everyone. We write for
adults with fairly rich educational and cultural backgrounds.
We assume our players like to read, and know how to type. We don't
write for kids. If this sounds like you, welcome!
to read our essay, "Can a Game be Literature?"
The works listed here have all been used in some way as
our flagship game.
why buy through us?
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Books About Linux & UNIX
Free for All: How LINUX and the Free Software Movement Undercut the High-Tech Titans, Wayner, HarperBusiness 2000
Hardening Linux, James Turnbull, Apress 2005
Solaris Internals(TM): Solaris 10 and OpenSolaris Kernel Architecture (2nd Edition), Richard McDougall, Prentice Hall PTR 2006
The Cathedral and the Bazaar: Musings on Linux and Open Source by an Accidental Revolutionary, Raymond, O'Reilly 1999
The Design of the Unix Operating System, Bach, Prentice Hall 1987
The Unix Operating System, 3d ed., Christian / Richter, Wiley 1993
UNIX System Administration Handbook 3d ed., Nemeth, et al, Prentice Hall 2000
Understanding the Linux Kernel, Third Edition, Bovet / Cesati, O'Reilly 2005
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"I will formulate ... a general thesis about modernist fiction: the dominant of modernist fiction is epistemological. That is, modernist fiction deploys strategies which engage and foreground questions such as ... "How can I interpret this world of which I am a part? And what am I in it?" Other typical modernist questions might be added: What is there to be known?; Who knows it?; How do they know it, and with what degree of certainty?; How is knowledge transmitted from one knower to another, and with what degree of reliability?; How does the object of knowledge change as it passes from knower to knower?; What are the limits of knowledge? And so on." -- Brian McHale, Postmodernist Fiction ( info)