SmartMonsters

Frequently-Asked Questions

How do I get money?

For newbies, probably your best approach is to answer survey questions. The Surveyors will reward you with game bucks for each question you answer.

For experienced players, you can make pretty good bucks reporting verifiable bugs. We reward you on a sliding scale depending on the severity of the bug. We'd like to hope that this will become an increasingly scarce source of income over time. Meanwhile, with things developing so quickly, you're our QA department. Go to town!

If you like to write, the TriadCity online newspaper, The Adventurer, will pay for your published articles with your choice of Dinars or experience points. Their submission guidelines have the full scoop.

Many merchants will buy Items from you. Use the Value command to find out what they'll offer. Experienced characters can often help you learn which merchants are interested in which Items.

You can buy game bucks from the web site. You shouldn't need to do this for ordinary play. Just if you're impatient and you want something really expensive. Or if you simply want to support TriadCity by helping us with a few dollars. Either way, we very much appreciate your participation.

There are possibilities of finding Dinars lying around on the ground, inside containers, and so on. Explore, explore, and explore some more. It's a good guess that the harder it is to find a particular cache of loot, the bigger it is.

You should note that very few NPCs carry money. Many hack-and-slash MUDs reward violence by providing NPCs with convenient quantities of cash which you can loot from their corpses -- turning every player into a vicious mugger, essentially. We tend not to reward violence in these atavistic ways; and we think it makes no sense at all for pigeons to carry Dinars. So, they don't.

Back to the FAQ index.

 
 
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"...this fixation on logic has so bemused us that we have failed to notice the extraordinary way in which the computer has fulfilled the expressive agenda of twentieth-centry art."
-- Richard Lanham,
The Elecronic Word (info)

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