SmartMonsters

Frequently-Asked Questions

Why the hefty plugin download?

Well -- <sigh> -- you see... In Technology Land there are these horrible monsters called Proprietary Solutions. Tech warriors like us have to fight them at every turn. They're aggressive and nasty and really out to get you. There's a certain manufacturer of mean monsters up in Redmond, WA who are really, really skilled at launching these beasties into the world. Most unfortunately, they have their own version of Java, which isn't guaranteed to be completely compatible with the one from JavaSoft. An evil critter indeed. So we have to use the plugin, that is the standard, JavaSoft Java, to ensure that TriadCity will work the same way on every different browser platform, from whatever monster-maker, er, that is, software company.

Why use Java at all? Basically because it's necessary to continually update players' screens in "real time". We could sorta kinda do this by refreshing your browser window every few seconds, but that's horrifically ugly, and it takes a long time. Or we could leave it to you to reload your browser when you feel like it...but of course your character could be plenty dead if you forget. So, the little Java applet is real-time, a light download, and reasonably user-friendly.

Here's the good news: you only have to download that rotten plugin once, then you're done.

Back to the FAQ index.

 
 
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"[...] the adventure game adds an interesting case to the discussion of narratological concepts and posits an alternative structure of articulating events and existents, one that may help us see these objects more clearly divorced from their usual narrative surroundings than has so far been possible."
-- Espen J. Aarseth,
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