SmartMonsters

TriadCity Message of the Day
2007-10-29

With server version 0.77.0.0, approximately 60 Social Commands have been converted to "new style" ones which allow users to provide their own adverbs or other modifiers.

It'll take a few days for us to get the Player Guide up to date. Meanwhile, here's the list:

  • Applaud
  • Armcross
  • Beckon
  • Beseech
  • Blink
  • Blubber
  • Blush
  • Bow
  • Bump
  • Chortle
  • Chuckle
  • Concerned
  • Confused
  • Cough
  • Curious
  • Curtsey
  • Disgusted
  • Drool
  • Embrace
  • Entreat
  • Flirt
  • Frown
  • Frustrated
  • Giggle
  • Glance
  • Glare
  • Glower
  • Grimace
  • Grin
  • Groan
  • Growl
  • Handclap
  • Highfive
  • Hug
  • Ignore
  • Implore
  • Lean
  • Mock
  • Nod
  • Nudge
  • Nuzzle
  • Pant
  • Pat
  • Ponder
  • Scowl
  • Shiver
  • Shrug
  • Shudder
  • Sigh
  • Smile
  • Snarl
  • Snicker
  • Snort
  • Sob
  • Spit
  • Stare
  • Wave
  • Weep
  • Whimper
  • Wince
  • Wink

Have fun with 'em!

Back to the current MOTD index.

 
 
© 2012 SmartMonsters, Inc. All Rights are Reserved.


"In 1455, Gutenberg invented the printing press -- but not the book as we know it. Books printed before 1501 are called incunabula; the word is derived from the Latin for swaddling clothes and is used to indicate that these books are the work of a technology still in its infancy. It took fifty years of experimentation and more to establish such conventions as legible typefaces and proof sheet corrections; page numbering and paragraphing; and title pages, prefaces, and chapter divisions, which together made the published book a coherent means of communication. The garish videogames and tangled Web sites of the current digital environment are part of a similar period of technical evolution, part of a similar struggle for the conventions of coherent communication.

Now, in the incunabular days of the narrative computer, we can see how twentieth-century novels, films and plays have been steadily pushing against the boundaries of linear storytelling."
-- Janet H. Murray,
Hamlet on the Holodeck: The Future of Narrative in Cyberspace (info)

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