TriadCity Message of the Day
2008-08-25
Rule of thumb: violence, malopathy, and theft are crimes in
TriadCity if the victim is human.
Naturally there are exceptions.
Authorities and citizens of the NorthWest Third are likely
to be unhappy with violence against animals, whereas many
people in NorthEast are unlikely to worry themselves over attacks on stray
fidos. Death Suckers and Gym Lemmings are fair game.
NPC criminals are fair game, as are certain (also NPC) political opponents
of the various Third authorities.
Monsters such as giant spiders, vampires, sewer rats and so
on are fair game.
When the NorthEastern installment of the TriadCity Justice system
goes online, these distinctions will become important, as
many more CrimeNet scanners and informants will become active.
Remember for instance that all electronic devices are automatically
in communication with the Central Computer and therefore CrimeNet,
for example, slot machines, card key readers, elevator button panels,
building environment controls, cooking appliances, televisions,
wristwatches, and of course all robots. When fully activated,
CrimeNet will encompass many areas of the City's urban landscape
which until now have been havens for mayhem.
Effectively, there will be "safe" zones which are
monitored by CrimeNet, and "unsafe" zones which are not.
Hopefully the distinctions will be obvious and intuitive.
Note also that once Justice/CrimetNet is fully online, restrictions
against attacks on merchants, surveyors and other characters will
be lifted.
More notes will follow as Justice NorthEast nears completion.
Back to the current MOTD index.
|