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How to Play TriadCity
The TriadCity Players' Guide


The Southern Third

Southerners will tell you that while NorthEast is the Land of Individualism, and NorthWest the Land of Cooperation, South is the Land of the Golden Mean. "All things in moderation" might be their most popular motto.

For instance, Southerners are proud of their independence from common civic affairs. The average Southerner probably couldn't tell you just how the Third is actually governed. There are legends of a Council which meets irregularly; but just who the Council members are and what they do is not usually stated with precision. Most matters are left to the routine and of course infallible judgement of the Central Computer; and life is meant to be enjoyed.

Average Southerners' most passionate commitment is probably to technology, the origin of general prosperity and freedom from repetitive tasks. The Southern Third is the home of many of the great technological innovations which have had such profound impact on society and culture across recent generations. Many Southerners can tell you all about the extraordinary nanotechnology powering their watches, their clothes, and their lawns; while the latest stock quotes are the most likely subjects of conversation in the many local smart bars.

Of course, every vibrant culture has its subcultures. The Southern Third is famous for its many flamboyant artists, actors, and bohemians, often concentrated in the charming and somewhat risqué neighborhood of the Mount of Martyrs. Yet culture is a wider thing than just art, and South is also home to TriadCity's ultra-modern Medical School; the Museum of Technology and Society; the Zoo; and the Circus. It has the best coffee bars in town; the best shops and stores; the best-inspected houses of prostitution; and, reputedly, the best Gray Magicians.

Guided tours are currently being programmed. Watch for an announcement soon.

Players' Guide TOC

 
 
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"In 1455, Gutenberg invented the printing press -- but not the book as we know it. Books printed before 1501 are called incunabula; the word is derived from the Latin for swaddling clothes and is used to indicate that these books are the work of a technology still in its infancy. It took fifty years of experimentation and more to establish such conventions as legible typefaces and proof sheet corrections; page numbering and paragraphing; and title pages, prefaces, and chapter divisions, which together made the published book a coherent means of communication. The garish videogames and tangled Web sites of the current digital environment are part of a similar period of technical evolution, part of a similar struggle for the conventions of coherent communication.

Now, in the incunabular days of the narrative computer, we can see how twentieth-century novels, films and plays have been steadily pushing against the boundaries of linear storytelling."
-- Janet H. Murray,
Hamlet on the Holodeck: The Future of Narrative in Cyberspace (info)

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