|
|
|
bounce
Purpose: some MUDs have a command called "bounce" which lets players instantly gain levels. This isn't one of those MUDs.
Synonyms: none
| SYNTAX |
EXAMPLES |
| 1. bounce |
1. bounce |
| 2. bounce <thing> |
2. bounce statue |
| 3. bounce <thing> <qualifier> |
3. bounce statue red |
| 4. bounce <qualifier> <thing> |
4. bounce red statue |
| 5. bounce <n>.<thing> |
5. bounce 2.statue |
USE:
- Use form one if you haven't read the "purpose" section above and want to experience a facetious answer from the Game channel.
- Use form two when there's no ambiguity re the thing or person you want to bounce. The thing must be in the current room.
- Use forms three or four when there are many instances of <thing> present, and you want to bounce one of them in particular.
- Use forms three or four when there are many instances of <thing> present, and you want to bounce one of them in particular.
- Use form five when there are many instances of <thing> present, and you want to bounce one of them in particular.
Note that, as is typically true of most TriadCity commands, Bounce searches for
<thing> in a specific order, starting with the room you're in, then your worn or
wielded equipment, then your inventory. So, if there's a statue in the room, and a statue
in your inventory, the command "bounce statue" will cause you to try to bounce
the one in the room, not your inventory. You'd need to use "bounce 2.statue" for the latter.
|
| |
| |
|
Item commands:
Player Command Reference home
Complete Player Command Reference
Players' Guide TOC
|
| |
| |
| © 2012 SmartMonsters, Inc. All Rights are Reserved. |
|
"... postmodernist fiction also reflects the disruption of [the] landscape by twentieth-century war. War in our century has forced us to rethink the received categories of space, conceptual as well as geographical space; it has taught us to think in terms of zone. The lexicon of war is one of the sources of the term "zone," and certainly the postmodernists have borrowed many of the characteristics of their zone from the zones of military discourse - the war zone, the occupied zone, the demilitarized zone." --Brian McHale, Postmodernist Fiction (info)
|
|
|
|