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drink
Purpose: drink liquid from a container or other source.
Synonyms: none
| SYNTAX |
EXAMPLES |
| 1. drink <thing> |
1. drink bottle |
| 2. drink <thing> <qualifier> |
2. drink fountain red |
| 3. drink <qualifier> <thing> |
3. drink red fountain |
| 4. drink <n>.<thing> |
4. drink 2.bottle |
USE:
- Use form one when there's no ambiguity re the container you want to drink from. The container must be in your inventory; or it must be a fountain, stream, basin, or other public source in the current room.
- Use forms two or three when there are many instances of <thing> present, and you want to drink from one of them in particular.
- Use forms two or three when there are many instances of <thing> present, and you want to drink from one of them in particular.
- Use form four when there are many instances of <thing> present, and you want to drink from one of them in particular.
Drinking may have several possible effects.
First, you could become less thirsty than you were. But not necessarily: drinking salt water will
make your thirst worse.
Second, you could become less able to eat than you were; that is, you could fill up on liquid.
This is not necessarily a good idea in the long run, unless you're trying to lose weight.
Third, there could be one or more intoxication affects, if the liquid is alcoholic, drugged or poisoned.
Fourth, there could be one or more nutritional affects, depending on the type of liquid.
Whew! - makes you want to kindof watch what you put down your throat, doesn't it?
Good, that's the idea.
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Item commands:
Player Command Reference home
Complete Player Command Reference
Players' Guide TOC
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"The space of a fictional world is a construct, just as the characters and objects that occupy it are, or the actions that unfold within it. Typically, in realist and modernist writing, this spatial construct is organized around a perceiving subject, either a character or the viewing position adopted by a disembodied narrator. The hetertopian zone of postmodernist writing cannot be organized in this way, however. Space here is less constructed than deconstructed by the text, or rather constructed and deconstructed at the same time. Postmodernist fiction draws upon a number of strategies for constructing/deconstructing space, among them juxtaposition, interpolation, superimposition, and misattribution." --Brian McHale, Postmodernist Fiction (info)
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