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eat
Purpose: eat a food item.
Synonyms: none
| SYNTAX |
EXAMPLES |
| 1. eat <thing> |
1. eat apple |
| 2. eat <thing> <qualifier> |
2. eat apple red |
| 3. eat <qualifier> <thing> |
3. eat red apple |
| 4. eat <n>.<thing> |
4. eat 2.apple |
USE:
- Use form one when there's no ambiguity re the food item you want to eat. The item must be in your inventory.
- Use forms two or three when there are many instances of <thing> in your inventory, and you want to eat one of them in particular.
- Use forms two or three when there are many instances of <thing> in your inventory, and you want to eat one of them in particular.
- Use form four when there are many instances of <thing> in your inventory, and you want to eat one of them in particular.
Eating may have several possible effects.
First, you could become less hungry than you were.
But not necessarily: eating some items might make your hunger worse.
Second, you could become less able to eat than you were; that is, you could fill up on bulk.
This is probably not a good idea in the long run, unless you're trying to gain weight.
Third, there could be one or more intoxication affects, if the food is drugged or poisoned.
Fourth, there could be one or more nutritional affects, depending on the type of food.
Whew! - makes you want to kindof watch what you put down your throat, doesn't it?
Good, that's the idea.
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Item commands:
Player Command Reference home
Complete Player Command Reference
Players' Guide TOC
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"Like the bricoleur, Eliot extracts certain elements (generally sentences or lines) from organized wholes of various nature, and chooses precisely those elements which are capable of performing a new fuction, more or less distanced from the original, in the new structure. [...] The 'fragment' has become a function: what is striking is no longer that it is dislocated and mangled, but that it possesses a precise meaning and role, and that it contributes effectively towards the composition of a new organized whole." -- Franco Moretti, Signs Taken for Wonders (info)
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