SmartMonsters

remove

Purpose: remove an item you're currently wearing, wielding, or holding.
Synonyms: none

SYNTAX EXAMPLES
1. remove <thing> 1. remove shoes
2. remove <thing> <specifier> 2. remove ring gold
3. remove <specifier> <thing> 3. remove gold ring
4. remove <n>.<thing> 4. remove 2.ring
5. remove all 5. remove all

USE:

  1. Use form one when there's no possible ambiguity. In the example, you can only be wearing one pair of shoes at a time.
  2. Use form two or three when more information is needed to interpret the command - that is, there's more than one possible item by the same name in your equipment to which the command could be applied. In the example, you're wearing a gold ring, a silver ring, etc.
  3. Use form two or three when more information is needed to interpret the command - that is, there's more than one possible item by the same name in your equipment to which the command could be applied. In the example, you're wearing a gold ring, a silver ring, etc.
  4. Use form four when there are many instances of <thing> in your equipment.
  5. Use form five to remove every item currently in your equipment.

Note that an item must be currently in your equipment to be removable. That is, you must be wearing, wielding, or holding it.

When you remove an item, it's placed directly into your Inventory: that is, the stash of items you're not currently using, but are carrying around for future use. There's no restriction on wearing items you've just removed; you can remove and wear an item as many times as you like.

Not every item is necessarily removable. Also there are conditions which may prevent you from removing an item: paralysis, exhaustion, etc. As with all commands, the Game Channel will inform you of the outcome of your action.

 
 

Item commands:

Player Command Reference home
Complete Player Command Reference
Players' Guide TOC

 
 
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"Eliot presents in The Waste Land not only London but the collective history of the city, beginning in Athens. This progression accounts for the cast of characters in the poem: Tiresias (Athems), Christ (Jerusalem), Cleopatra (Alexandria), Marie Larisch (Vienna), and Queen Elizabeth (London). His work, in other words, partakes of the archaeology of history, the superimposition of one layer of time upon another [...]"
-- Richard Lehan,
The City in Literature (info)

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