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What's New at SmartMonsters?
Thank you kindly for asking!
Our Web site and our principal game,
TriadCity,
have each reached beta status. This means
they're increasingly ready for prime time, but not
quite. Many of their features are implemented, but
there's a lot left to come. Most things have been
tested, but not everything. Probably more than anything
else, this means we're not ready to offer more than
rudimentary customer support. Once we're ready with that,
we'll stop calling it "beta" Meanwhile, most
of the information we post here will be about TC, or
new features available on the site.
The What's New bulletin board is our forum for
keeping everyone informed of the latest news.
All are welcome to read these messages. If you
join you'll be welcome
to post responses here too: questions, answers, thoughts,
whatever. We hope this will be a helpful source of
information about our company and our games.
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©2008 SmartMonsters, Inc. All Rights are Reserved |
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"The space of a fictional world is a construct, just as the characters and objects that occupy it are, or the actions that unfold within it. Typically, in realist and modernist writing, this spatial construct is organized around a perceiving subject, either a character or the viewing position adopted by a disembodied narrator. The hetertopian zone of postmodernist writing cannot be organized in this way, however. Space here is less constructed than deconstructed by the text, or rather constructed and deconstructed at the same time. Postmodernist fiction draws upon a number of strategies for constructing/deconstructing space, among them juxtaposition, interpolation, superimposition, and misattribution." --Brian McHale, Postmodernist Fiction (info)
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