glare

Purpose: glare at an individual, thing, or around the room in general.
Synonyms: none

SYNTAX EXAMPLE NATURAL LANGUAGE EXAMPLE
glare glare glare
glare <thing> glare statue glare at the statue
glare <n>.<thing> glare 2.statue glare at the second statue
glare <modifier> glare threateningly glare threateningly
glare <thing> <modifier> glare statue threateningly glare at the statue threateningly
glare <modifier> <thing> glare threateningly statue glare threateningly at the statue
glare <modifier> <n>.<thing> glare threateningly 2.statue threateningly glare at the second statue
glare <n>.<thing> <modifier> glare 2.statue threateningly glare at the second statue threateningly

USE:

  1. Use form one to glare around the room.
  2. Use form two when there's no possible ambiguity. In the example, there's only one statue present.
  3. Use form three when there are many instances of <thing> present, and you want to glare at one of them in particular.
  4. Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.
  5. Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.
  6. Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.
  7. Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.
  8. Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.

As is typical of most TriadCity commands, Glare searches for <thing> in a specific order, starting with the room you're in, then your worn or wielded equipment, then your inventory. So, if there's a box in the room, and a box in your inventory, the command "glare box" will refer to the one in the room, not your inventory. You'd need to use "glare 2.box" for the latter.

Glare can be modified with an arbitrary word of your choice. Usually you'll use an intensifying adverb as shown in the examples above. Note that Glare does not use this modifier as a search specifier when looking for <thing>. Instead Glare displays this modifier via the Game channel. Thus you can "glare challengingly", "glare nearsightedly,", and so on. You can also "glare 18373649" or "glare toothpaste-like", so, please don't. It's up to you to get the syntax right.


Complete command reference:

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Complete Player Command Reference