SmartMonsters

bow

Purpose: bow, to an individual, thing, or the room in general
Synonyms: none

SYNTAX EXAMPLES
1. bow 1. bow
2. bow <thing> 2. bow statue
3. bow <n>.<thing> 3. bow 2.statue
4. bow <modifier> 4. bow politely
5. bow <thing> <modifier> 5. bow statue politely
6. bow <modifier> <thing> 6. bow politely statue
7. bow <modifier> <n>.<thing> 7. bow politely 2.statue
8. bow <n>.<thing> <modifier> 8. bow 2.statue politely

USE:

  1. Use form one to bow indiscriminately, for instance, to everyone in the room.
  2. Use form two when there's no possible ambiguity. In the example, there's only one statue present.
  3. Use form three when there are many instances of <thing> present, and you want to bow to one of them in particular.
  4. Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.
  5. Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.
  6. Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.
  7. Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.
  8. Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.

As is typical of most TriadCity commands, Bow searches for <thing> in a specific order, starting with the room you're in, then your worn or wielded equipment, then your inventory. So, if there's a box in the room, and a box in your inventory, the command "bow box" will refer to the one in the room, not your inventory. You'd need to use "bow 2.box" for the latter.

Bow can be modified with an arbitrary word of your choice. Usually you'll use an intensifying adverb as shown in the examples above. Note that Bow does not use this modifier as a search specifier when looking for <thing>. Instead Bow displays this modifier via the Game channel. Thus you can "bow bashfully", "bow formally", and so on. You can also "bow 18373649" or "bow toothpaste-like", so, please don't. It's up to you to get the syntax right.

 
 

Complete command reference:

Player Command Reference home
Complete Player Command Reference
Players' Guide TOC

 
 
© 2012 SmartMonsters, Inc. All Rights are Reserved.


"Characters inside fictional worlds are also capable of sustaining propositional attitudes and projecting possible worlds. Eco calls these possible-worlds-within-possible-worlds subworlds; Pavel prefers the term narrative domains. It is the tension and disparity among various characters' subworlds, and between their subworlds and the fictional "real" world, that formed the basis of modernist and, before that, realist epistemological poetics."
--Brian McHale,
Postmodernist Fiction (info)

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