SmartMonsters

gaze

Purpose: gaze at an individual, thing, or nothing in particular.
Synonyms: none

SYNTAX EXAMPLES
1. gaze 1. gaze
2. gaze <thing> 2. gaze statue
3. gaze <n>.<thing> 3. gaze 2.statue
4. gaze <modifier> 4. gaze longingly
5. gaze <thing> <modifier> 5. gaze statue longingly
6. gaze <modifier> <thing> 6. gaze longingly statue
7. gaze <modifier> <n>.<thing> 7. gaze longingly 2.statue
8. gaze <n>.<thing> <modifier> 8. gaze 2.statue longingly

USE:

  1. Use form one to gaze at nothing in particular.
  2. Use form two when there's no possible ambiguity. In the example, there's only one statue present.
  3. Use form three when there are many instances of <thing> present, and you want to gaze at one of them in particular.
  4. Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.
  5. Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.
  6. Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.
  7. Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.
  8. Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.

As is typical of most TriadCity commands, Gaze searches for <thing> in a specific order, starting with the room you're in, then your worn or wielded equipment, then your inventory. So, if there's a box in the room, and a box in your inventory, the command "gaze box" will refer to the one in the room, not your inventory. You'd need to use "gaze 2.box" for the latter.

Gaze can be modified with an arbitrary word of your choice. Usually you'll use an intensifying adverb as shown in the examples above. Note that Gaze does not use this modifier as a search specifier when looking for <thing>. Instead Gaze displays this modifier via the Game channel. Thus you can "gaze intently", "gaze searchingly,", and so on. You can also "gaze 18373649" or "gaze toothpaste-like", so, please don't. It's up to you to get the syntax right.

 
 

Complete command reference:

Player Command Reference home
Complete Player Command Reference
Players' Guide TOC

 
 
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"Science fiction, like postmodernist fiction, is governed by the ontological dominant. Indeed, it is perhaps the ontological genre par excellence. We can think of science fiction as postmodernism's noncanonized or "low art" double, its sister-genre in the same sense that the popular detective thriller is modernist fiction's sister-genre."
--Brian McHale,
Postmodernist Fiction (info)

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