USE:
- Use form one when there's no possible ambiguity. In the example, there's only one statue in the current room.
- Use form two or three when more information is needed to interpret the command - that is, there's more than one possible item by the same name to which the command could be applied. In the example, there's a small statue, a large statue, etc.
- Use form two or three when more information is needed to interpret the command - that is, there's more than one possible item by the same name to which the command could be applied. In the example, there's a small statue, a large statue, etc.
- Use form four when there are many instances of <thing> present, and you want to taste one of them in particular.
As is true of most TriadCity commands,
Taste searches for <thing> in a specific order, starting with
the room you're in, then your worn or wielded equipment, then your inventory.
So, if there's a statue in the room, and a statue in your inventory, the command
"taste statue" will cause you to taste the one in the room, not your inventory.
You'd need to use "taste 2.statue" for the latter.
Not every item is necessarily something you can taste. And, there are many conditions which
could prevent you from tasting a particular thing.
The are skills which will improve your ability to taste things.
As with all commands, the Game Channel will record the outcome of your action.
Common sense is called for when tasting things.
Leaning over to taste another player might cause offense.
Tasting the bottle of arsenic might get you killed.