removestutter

Purpose: remove stutter from a victim.
Synonyms: none
NLP Enabled? yes

SYNTAX EXAMPLES
1. removestutter <target> 1. removestutter guard
2. removestutter <target> <specifier> 2. removestutter guard tall
3. removestutter <specifier> <target> 3. removestutter tall sachet
4. removestutter <n>.<target> 4. removestutter 2.guard

USE:

  1. Use form one when there's no possible ambiguity. In the example, there's only one guard in the current room.
  2. Use form two or three when more information is needed to interpret the command — that is, there's more than one possible target by the same name to which the command could be applied. In the example, there's a tall guard, a short guard, etc.
  3. Use form two or three when more information is needed to interpret the command — that is, there's more than one possible target by the same name to which the command could be applied. In the example, there's a tall guard, a short guard, etc.
  4. Use form four when there are many instances of <target> available, and you want to remove paralysis from one of them in particular.

RemoveLisp is part of a chain of ritual events required to remove the stutter from a stuttering victim.

RemoveStutter requires a magical circle. The practitioner must be meditating or entranced. The stuttering victim must be in the room.

There are many conditions which could prevent you from being able to remove stuttering from a particular target. You may be too tired, or paralyzed, or unable to perceive the target. The Game channel will inform you of the outcome of your command.

As with many other TriadCity commands, your expertise with the RemoveStutter Skill will determine how effective your attempts to use the RemoveStutter command will be.

Note that Healers (only) may also use the DrawStutter command. While both commands have the potential to remove a patient's stutter, there are differences between them. DrawStutter does not require a ritual; the stutter may be taken into the Healer's own body; and the Healer receives approximately five times as much experience.

Because the command is enabled for "natural language" parsing, you can use all kinds of variations and still be understood. "Removestutter from the second guard", "remove stutter from the 2nd guard", "remove stutter 2nd guard", "remove stutteer 2.guard" and many others will all do fine.


Complete command reference:

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Complete Player Command Reference