SmartMonsters

revive

Purpose: restore an incapacitated character to consciousness.
Synonyms: none

SYNTAX EXAMPLES
1. revive <target> 1. revive guard
2. revive <target> <specifier> 2. revive guard tall
3. revive <specifier> <target> 3. revive tall guard
4. revive <n>.<target> 4. revive 2.guard

USE:

  1. Use form one when there's no possible ambiguity. In the example, there's only one guard in the current room.
  2. Use form two or three when more information is needed to interpret the command - that is, there's more than one possible target by the same name to which the command could be applied. In the example, there's a tall guard, a short guard, a skinny guard, etc.
  3. Use form two or three when more information is needed to interpret the command - that is, there's more than one possible target by the same name to which the command could be applied. In the example, there's a tall guard, a short guard, a skinny guard, etc.
  4. Use form four when there are many instances of <target> present, and you want to revive one of them in particular.

Incapacitated characters are unconscious, heal slowly, and are unable to move. Reviving them can be necessary for their survival, as well as for speeding their healing.

There are many conditions which could prevent you from being able to revive a particular target. You may be too tired, or paralyzed, or blinded and unable to find the target. The Game channel will inform you of the outcome of your command.

As with many other TriadCity commands, your expertise with the Revive Skill will determine how effective your attempts to use the Revive command will be.

 
 

Complete command reference:

Player Command Reference home
Complete Player Command Reference
Players' Guide TOC

 
 
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"[...] the adventure game adds an interesting case to the discussion of narratological concepts and posits an alternative structure of articulating events and existents, one that may help us see these objects more clearly divorced from their usual narrative surroundings than has so far been possible."
-- Espen J. Aarseth,
Cybertext (info)

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