SmartMonsters

pick

Purpose: pick an item from a tree, bush, etc.
Synonyms: none

SYNTAX EXAMPLES
1. pick <thing> <tree|bush|etc.> 1. pick apple tree
2. pick <thing> <n>.<tree|bush|etc.> 2. pick apple 2.tree

USE:

  1. Use form one when there's no ambiguity about what tree, bush or etc. you want to pick from.
  2. Use form three when there are multiple instances of a tree in the room, and you want to pick from one of them in particular.

Naturally, there has to be a tree, bush, etc. in the current room for the Pick command to be able to do anything. And, that tree etc. must currently have some item available to be Picked.

 
 

Complete command reference:

Player Command Reference home
Complete Player Command Reference
Players' Guide TOC

 
 
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"[...] the adventure game adds an interesting case to the discussion of narratological concepts and posits an alternative structure of articulating events and existents, one that may help us see these objects more clearly divorced from their usual narrative surroundings than has so far been possible."
-- Espen J. Aarseth,
Cybertext (info)

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