cut
Synonyms: none.
SYNTAX | EXAMPLES |
---|---|
1. cut <thing> | 1. cut web |
2. cut <thing> <specification> | 2. cut web high |
3. cut <specification> <thing> | 3. cut high web |
4. cut <n>.<thing> | 4. cut 2.web |
USE:
- Use form one when there's no possible ambiguity. In the example, there's exactly one web in the room with you.
- Use form two or three when more information is needed to interpret the command — that is, there's more than one possible entity by the same name to which the command could be applied. In the example, there are several webs in the room, and you want to cut one of them in particular.
- Use form three or four when more information is needed to interpret the command — that is, there's more than one possible entity by the same name to which the command could be applied. In the example, there are several webs in the room, and you want to cut one of them in particular.
- Use form four when there are many instances of <thing> present, and you want to cut one of them in particular.
Note that the thing to Cut must be in the Room with you: not your inventory or eq.
Not every item is necessarily something you can cut. And, there are many conditions which could prevent you from cutting a particular thing: the room could be dark, you could be unable to perceive the item, etc. As with all commands, the Game Channel will record the outcome of your action.
Complete command reference:
Player Command Reference home
Complete Player Command Reference