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heal
Purpose: transfer a portion of your health and energy to another person.
Synonyms: none
| SYNTAX |
EXAMPLES |
| 1. heal <target> |
1. heal guard |
| 2. heal <target> <specifier> |
2. heal guard tall |
| 3. heal <specifier> <target> |
3. heal tall guard |
| 4. heal <n>.<target> |
4. heal 2.guard |
USE:
- Use form one when there's no possible ambiguity. In the example, there's only one guard in the current room.
- Use form two or three when more information is needed to interpret the command - that is, there's more than one possible target by the same name to which the command could be applied. In the example, there's a tall guard, a short guard, a skinny guard, etc.
- Use form two or three when more information is needed to interpret the command - that is, there's more than one possible target by the same name to which the command could be applied. In the example, there's a tall guard, a short guard, a skinny guard, etc.
- Use form four when there are many instances of <target> present, and you want to heal one of them in particular.
There are many conditions which could prevent you from being able to heal
a particular target. You may be too tired, or paralyzed, or blinded and unable to find the target.
The Game channel will inform you of the outcome of your command.
As with many other TriadCity commands, your expertise with the Heal Skill will determine how
effective your attempts to use the Heal command will be.
Heal is a Healer Role command only.
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