SmartMonsters

steal

Purpose: pick the pockets of a selected victim.
Synonyms: none

SYNTAX EXAMPLES
1. steal <item> <target> 1. steal coins guard
2. steal <item> (<target> <specifier>) 2. steal coins guard tall
3. steal <item> (<specifier> <target>) 3. steal coins tall guard
4. steal <item> <n>.<target> 4. steal coins 2.guard
5. steal (<item> <specifier>) <target> 5. steal box blue guard
6. steal (<specifier> <item>) <target> 6. steal blue box guard
7. steal <n>.<item> <target> 7. steal 2.box guard
8. steal <n>.<item> <n>.<target> 8. steal 2.box 2.guard

USE:

  1. Use form one when there's no possible ambiguity. In the example, there's only one guard in the current room, and that guard has only one item in its inventory identifiable by "coins".
  2. Use form two or three when more information is needed to interpret the command - that is, there's more than one possible target by the same name to which the command could be applied. In the example, there's a tall guard, a short guard, a skinny guard, etc.
  3. Use form two or three when more information is needed to interpret the command - that is, there's more than one possible target by the same name to which the command could be applied. In the example, there's a tall guard, a short guard, a skinny guard, etc.
  4. Use form four when there are many instances of <target> present, and you want to steal from one of them in particular.
  5. Use form five, six or seven when a target has multiple items which might be identified by the same word.
  6. Use form eight when there are many instances of <target> present, and the one instance you want to steal from has many instance of <item> in its inventory.

You must attempt to steal specific items. Usually you'll use the Peek command first, to find out what items a target is carrying.

Items can only be stolen from inventory. You can't steal the clothes off people's backs.

The examples above show many possibilities of differentiating targets and items. There are numerous others. TriadCity does its best to figure out what item and what target you mean. NOTE that in the examples shown above you DON'T TYPE THE PARENTHESES, which are only there to show you how TriadCity will attempt to interpret the command.

There are many conditions which could prevent you from being able to steal. You may be too tired, or paralyzed, or blinded and unable to find the target. The Game channel will inform you of the outcome of your command.

As with many other TriadCity commands, your expertise with the Steal Skill will determine how effective your attempts to use the Steal command will be.

Steal is a Thief Role command only.

 
 

Complete command reference:

Player Command Reference home
Complete Player Command Reference
Players' Guide TOC

 
 
© 2013 SmartMonsters, Inc. All Rights are Reserved.


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