SmartMonsters

skills

Purpose: ask an automated character what Skills it will teach you, if any; or, list the Skills you've learned
Synonyms: none

SYNTAX EXAMPLES
1. skills 1. skills
2. skills <character name> 2. skills Elaine

USE:

  1. Use form one to list the Skills you've learned.
  2. Use form two to find out what if any Skills a Mobile will teach you.

Many automated characters ("Mobiles") are able to teach you new Skills, or help you improve the ones you've already learned. There may or may not be conditions on who'll they'll teach to, or other constraints. Use the Skills command to find out.

 
 

Complete command reference:

Player Command Reference home
Complete Player Command Reference
Players' Guide TOC

 
 
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"Burroughs's zone, or interzone, is a vast, ramshackle structure in which all the world's architectural styles are are fused and all its races and cultures mingle .... Sometimes it is located in Latin America or North Africa, sometimes (as in The Ticket That Exploded, 1962) on another planet, sometimes (as in Cities of the Red Night,, 1981) in a lost civilization of the distant past. By contrast, Alasdair Gray's zone (in Lanark, 1981), a space of paradox modeled on the Wonderland and Looking-glass worlds of the Alice books, has been displaced to the ambiguous no man's land between cities .... Pynchon's zone is paradignmatic for the heterotopian space of postmodernist writing .... Here ... a large number of fragmentary possible worlds coexist in an impossible space which is associated with occupied Germany, but which is in fact located nowhere but in the written text itself."
--Brian McHale,
Postmodernist Fiction (info)

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